The rhetorics of Nordic larp often imply that role-players play in an intuitive fashion guided by the character, rarely or never contemplating their actions during the game. In reality, however, we are often keenly aware of what we are doing as our characters and why. This paper explores the practice of making in-character decisions based on off-game reasons – also known as steering.
The Art of Steering – Bringing the Player and the Character Back Together by Markus Montola, Jaakko Stenros & Eleanor Saitta.